# Zheng Luo's Zelda Game (developed together with Oliver Pardi) for EECS494

## The Legend of Zelda NES Version with Custom Feature (Press 4 to toggle)

[Play Online!](https://luozheng2002.itch.io/custom-zelda "play online")

[Download the game!](https://LuoZheng2002.github.io/zelda_game/zelda_game.zip "Download zelda_game.zip")

[DESIGN.txt](https://luozheng2002.github.io/zelda_game/DESIGN.txt "Download DESIGN.txt")

## We used Unity and C# programming language to develop this game.

## My role on the project:

### Classic Game: 
I was responsible for implementing player and enemy behaviors, weapon system, inventory and animation.

### Custom Feature:
I implemented the custom boomerang logic, created short animations to describe the context and transitions between rooms, and implemented the ender crystal enemy and the boss dragon.